docs: improve examples (#1000)

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ReenigneArcher
2023-03-06 11:10:40 -05:00
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App Examples
============
Since not all applications behave the same, we decided to create some examples to help you get started adding games
and applications to Sunshine.
.. Attention:: Throughout these examples, any fields not shown are left blank. You can enhance your experience by
adding an image or a log file (via the ``Output`` field).
Common Examples
---------------
Desktop
^^^^^^^
+----------------------+-----------------+
| **Field** | **Value** |
+----------------------+-----------------+
| Application Name | ``Desktop`` |
+----------------------+-----------------+
| Image | ``desktop.png`` |
+----------------------+-----------------+
Steam Big Picture
^^^^^^^^^^^^^^^^^
.. Note:: Steam is launched as a detached command because Steam starts with a process that self updates itself and the original
process is killed. Since the original process ends it will not work as a regular command.
+----------------------+------------------------------------------+----------------------------------+-----------------------------------+
| **Field** | **Linux** | **macOS** | **Windows** |
+----------------------+------------------------------------------+----------------------------------+-----------------------------------+
| Application Name | ``Steam Big Picture`` |
+----------------------+------------------------------------------+----------------------------------+-----------------------------------+
| Detached Commands | ``setsid steam steam://open/bigpicture`` | ``open steam://open/bigpicture`` | ``steam steam://open/bigpicture`` |
+----------------------+------------------------------------------+----------------------------------+-----------------------------------+
| Image | ``steam.png`` |
+----------------------+------------------------------------------+----------------------------------+-----------------------------------+
Epic Game Store game
^^^^^^^^^^^^^^^^^^^^
.. Note:: Using URI method will be the most consistent between various games, but does not allow a game to be launched
using the "Command" and therefore the stream will not end when the game ends.
URI (Epic)
""""""""""
+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------+
| **Field** | **Windows** |
+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------+
| Application Name | ``Surviving Mars`` |
+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------+
| Detached Commands | ``cmd /C "start com.epicgames.launcher://apps/d759128018124dcabb1fbee9bb28e178%3A20729b9176c241f0b617c5723e70ec2d%3AOvenbird?action=launch&silent=true"`` |
+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------+
Binary (Epic w/ working directory)
""""""""""""""""""""""""""""""""""
+----------------------+-----------------------------------------------+
| **Field** | **Windows** |
+----------------------+-----------------------------------------------+
| Application Name | ``Surviving Mars`` |
+----------------------+-----------------------------------------------+
| Command | ``cmd /c "MarsEpic.exe"`` |
+----------------------+-----------------------------------------------+
| Working Directory | ``C:\Program Files\Epic Games\SurvivingMars`` |
+----------------------+-----------------------------------------------+
Binary (Epic w/o working directory)
"""""""""""""""""""""""""""""""""""
+----------------------+--------------------------------------------------------------+
| **Field** | **Windows** |
+----------------------+--------------------------------------------------------------+
| Application Name | ``Surviving Mars`` |
+----------------------+--------------------------------------------------------------+
| Command | ``"C:\Program Files\Epic Games\SurvivingMars\MarsEpic.exe"`` |
+----------------------+--------------------------------------------------------------+
Steam game
^^^^^^^^^^
.. Note:: Using URI method will be the most consistent between various games, but does not allow a game to be launched
using the "Command" and therefore the stream will not end when the game ends.
URI (Steam)
"""""""""""
+----------------------+-------------------------------------------+-----------------------------------+---------------------------------------------+
| **Field** | **Linux** | **macOS** | **Windows** |
+----------------------+-------------------------------------------+-----------------------------------+---------------------------------------------+
| Application Name | ``Surviving Mars`` |
+----------------------+-------------------------------------------+-----------------------------------+---------------------------------------------+
| Detached Commands | ``setsid steam steam://rungameid/464920`` | ``open steam://rungameid/464920`` | ``cmd /C "start steam://rungameid/464920"`` |
+----------------------+-------------------------------------------+-----------------------------------+---------------------------------------------+
Binary (Steam w/ working directory)
"""""""""""""""""""""""""""""""""""
+----------------------+-------------------------+-------------------------+------------------------------------------------------------------+
| **Field** | **Linux** | **macOS** | **Windows** |
+----------------------+-------------------------+-------------------------+------------------------------------------------------------------+
| Application Name | ``Surviving Mars`` |
+----------------------+-------------------------+-------------------------+------------------------------------------------------------------+
| Command | ``MarsSteam`` | ``cmd /c "MarsSteam.exe"`` |
+----------------------+-------------------------+-------------------------+------------------------------------------------------------------+
| Working Directory | ``~/.steam/steam/SteamApps/common/Survivng Mars`` | ``C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars`` |
+----------------------+-------------------------+-------------------------+------------------------------------------------------------------+
Binary (Steam w/o working directory)
""""""""""""""""""""""""""""""""""""
+----------------------+------------------------------+------------------------------+----------------------------------------------------------------------------------+
| **Field** | **Linux** | **macOS** | **Windows** |
+----------------------+------------------------------+------------------------------+----------------------------------------------------------------------------------+
| Application Name | ``Surviving Mars`` |
+----------------------+------------------------------+------------------------------+----------------------------------------------------------------------------------+
| Command | ``~/.steam/steam/SteamApps/common/Survivng Mars/MarsSteam`` | ``"C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars\MarsSteam.exe"`` |
+----------------------+------------------------------+------------------------------+----------------------------------------------------------------------------------+
Linux
-----
Changing Resolution and Refresh Rate (Linux - X11)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+----------------------+--------------------------------------------------------------+
| **Field** | **Value** |
+----------------------+--------------------------------------------------------------+
| Command Preparations | Do: ``xrandr --output HDMI-1 --mode 1920x1080 --rate 60`` |
| +--------------------------------------------------------------+
| | Undo: ``xrandr --output HDMI-1 --mode 3840×2160 --rate 120`` |
+----------------------+--------------------------------------------------------------+
Flatpak
^^^^^^^
.. Attention:: Because Flatpak packages run in a sandboxed environment and do not normally have access to the host,
the Flatpak of Sunshine requires commands to be prefixed with ``flatpak-spawn --host``.
macOS
-----
Changing Resolution and Refresh Rate (macOS)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
.. Note:: This example uses the `displayplacer` tool to change the resolution.
This tool can be installed following instructions in their
`GitHub repository <https://github.com/jakehilborn/displayplacer>`_.
+----------------------+-----------------------------------------------------------------------------------------------+
| **Field** | **Value** |
+----------------------+-----------------------------------------------------------------------------------------------+
| Command Preparations | Do: ``displayplacer "id:<screenId> res:1920x1080 hz:60 scaling:on origin:(0,0) degree:0"`` |
| +-----------------------------------------------------------------------------------------------+
| | Undo: ``displayplacer "id:<screenId> res:3840x2160 hz:120 scaling:on origin:(0,0) degree:0"`` |
+----------------------+-----------------------------------------------------------------------------------------------+
Windows
-------
Changing Resolution and Refresh Rate (Windows)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
.. Note:: This example uses the `QRes` tool to change the resolution and refresh rate.
This tool can be downloaded from their `SourceForge repository <https://sourceforge.net/projects/qres/>`_.
+----------------------+----------------------------------------------------+
| **Field** | **Value** |
+----------------------+----------------------------------------------------+
| Command Preparations | Do: ``FullPath\qres.exe /x:1920 /y:1080 /r:60`` |
| +----------------------------------------------------+
| | Undo: ``FullPath\qres.exe /x:3840 /y:2160 /r:120`` |
+----------------------+----------------------------------------------------+
.. Tip:: You can change your host resolution to match the client resolution automatically using the
`Nonary/ResolutionAutomation <https://github.com/Nonary/ResolutionAutomation/>`_ project.