docs: improve examples (#1000)
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docs/source/about/app_examples.rst
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docs/source/about/app_examples.rst
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App Examples
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============
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Since not all applications behave the same, we decided to create some examples to help you get started adding games
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and applications to Sunshine.
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.. Attention:: Throughout these examples, any fields not shown are left blank. You can enhance your experience by
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adding an image or a log file (via the ``Output`` field).
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Common Examples
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---------------
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Desktop
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^^^^^^^
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+----------------------+-----------------+
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| **Field** | **Value** |
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+----------------------+-----------------+
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| Application Name | ``Desktop`` |
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+----------------------+-----------------+
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| Image | ``desktop.png`` |
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+----------------------+-----------------+
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Steam Big Picture
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^^^^^^^^^^^^^^^^^
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.. Note:: Steam is launched as a detached command because Steam starts with a process that self updates itself and the original
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process is killed. Since the original process ends it will not work as a regular command.
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+----------------------+------------------------------------------+----------------------------------+-----------------------------------+
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| **Field** | **Linux** | **macOS** | **Windows** |
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+----------------------+------------------------------------------+----------------------------------+-----------------------------------+
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| Application Name | ``Steam Big Picture`` |
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+----------------------+------------------------------------------+----------------------------------+-----------------------------------+
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| Detached Commands | ``setsid steam steam://open/bigpicture`` | ``open steam://open/bigpicture`` | ``steam steam://open/bigpicture`` |
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+----------------------+------------------------------------------+----------------------------------+-----------------------------------+
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| Image | ``steam.png`` |
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+----------------------+------------------------------------------+----------------------------------+-----------------------------------+
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Epic Game Store game
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^^^^^^^^^^^^^^^^^^^^
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.. Note:: Using URI method will be the most consistent between various games, but does not allow a game to be launched
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using the "Command" and therefore the stream will not end when the game ends.
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URI (Epic)
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""""""""""
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+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------+
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| **Field** | **Windows** |
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+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------+
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| Application Name | ``Surviving Mars`` |
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+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------+
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| Detached Commands | ``cmd /C "start com.epicgames.launcher://apps/d759128018124dcabb1fbee9bb28e178%3A20729b9176c241f0b617c5723e70ec2d%3AOvenbird?action=launch&silent=true"`` |
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+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------+
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Binary (Epic w/ working directory)
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""""""""""""""""""""""""""""""""""
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+----------------------+-----------------------------------------------+
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| **Field** | **Windows** |
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+----------------------+-----------------------------------------------+
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| Application Name | ``Surviving Mars`` |
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+----------------------+-----------------------------------------------+
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| Command | ``cmd /c "MarsEpic.exe"`` |
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+----------------------+-----------------------------------------------+
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| Working Directory | ``C:\Program Files\Epic Games\SurvivingMars`` |
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+----------------------+-----------------------------------------------+
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Binary (Epic w/o working directory)
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"""""""""""""""""""""""""""""""""""
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+----------------------+--------------------------------------------------------------+
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| **Field** | **Windows** |
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+----------------------+--------------------------------------------------------------+
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| Application Name | ``Surviving Mars`` |
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+----------------------+--------------------------------------------------------------+
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| Command | ``"C:\Program Files\Epic Games\SurvivingMars\MarsEpic.exe"`` |
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+----------------------+--------------------------------------------------------------+
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Steam game
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^^^^^^^^^^
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.. Note:: Using URI method will be the most consistent between various games, but does not allow a game to be launched
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using the "Command" and therefore the stream will not end when the game ends.
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URI (Steam)
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"""""""""""
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+----------------------+-------------------------------------------+-----------------------------------+---------------------------------------------+
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| **Field** | **Linux** | **macOS** | **Windows** |
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+----------------------+-------------------------------------------+-----------------------------------+---------------------------------------------+
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| Application Name | ``Surviving Mars`` |
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+----------------------+-------------------------------------------+-----------------------------------+---------------------------------------------+
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| Detached Commands | ``setsid steam steam://rungameid/464920`` | ``open steam://rungameid/464920`` | ``cmd /C "start steam://rungameid/464920"`` |
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+----------------------+-------------------------------------------+-----------------------------------+---------------------------------------------+
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Binary (Steam w/ working directory)
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"""""""""""""""""""""""""""""""""""
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+----------------------+-------------------------+-------------------------+------------------------------------------------------------------+
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| **Field** | **Linux** | **macOS** | **Windows** |
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+----------------------+-------------------------+-------------------------+------------------------------------------------------------------+
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| Application Name | ``Surviving Mars`` |
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+----------------------+-------------------------+-------------------------+------------------------------------------------------------------+
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| Command | ``MarsSteam`` | ``cmd /c "MarsSteam.exe"`` |
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+----------------------+-------------------------+-------------------------+------------------------------------------------------------------+
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| Working Directory | ``~/.steam/steam/SteamApps/common/Survivng Mars`` | ``C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars`` |
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+----------------------+-------------------------+-------------------------+------------------------------------------------------------------+
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Binary (Steam w/o working directory)
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""""""""""""""""""""""""""""""""""""
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+----------------------+------------------------------+------------------------------+----------------------------------------------------------------------------------+
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| **Field** | **Linux** | **macOS** | **Windows** |
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+----------------------+------------------------------+------------------------------+----------------------------------------------------------------------------------+
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| Application Name | ``Surviving Mars`` |
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+----------------------+------------------------------+------------------------------+----------------------------------------------------------------------------------+
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| Command | ``~/.steam/steam/SteamApps/common/Survivng Mars/MarsSteam`` | ``"C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars\MarsSteam.exe"`` |
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+----------------------+------------------------------+------------------------------+----------------------------------------------------------------------------------+
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Linux
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-----
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Changing Resolution and Refresh Rate (Linux - X11)
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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+----------------------+--------------------------------------------------------------+
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| **Field** | **Value** |
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+----------------------+--------------------------------------------------------------+
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| Command Preparations | Do: ``xrandr --output HDMI-1 --mode 1920x1080 --rate 60`` |
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| +--------------------------------------------------------------+
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| | Undo: ``xrandr --output HDMI-1 --mode 3840×2160 --rate 120`` |
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+----------------------+--------------------------------------------------------------+
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Flatpak
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^^^^^^^
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.. Attention:: Because Flatpak packages run in a sandboxed environment and do not normally have access to the host,
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the Flatpak of Sunshine requires commands to be prefixed with ``flatpak-spawn --host``.
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macOS
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-----
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Changing Resolution and Refresh Rate (macOS)
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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.. Note:: This example uses the `displayplacer` tool to change the resolution.
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This tool can be installed following instructions in their
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`GitHub repository <https://github.com/jakehilborn/displayplacer>`_.
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+----------------------+-----------------------------------------------------------------------------------------------+
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| **Field** | **Value** |
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+----------------------+-----------------------------------------------------------------------------------------------+
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| Command Preparations | Do: ``displayplacer "id:<screenId> res:1920x1080 hz:60 scaling:on origin:(0,0) degree:0"`` |
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| +-----------------------------------------------------------------------------------------------+
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| | Undo: ``displayplacer "id:<screenId> res:3840x2160 hz:120 scaling:on origin:(0,0) degree:0"`` |
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+----------------------+-----------------------------------------------------------------------------------------------+
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Windows
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-------
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Changing Resolution and Refresh Rate (Windows)
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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.. Note:: This example uses the `QRes` tool to change the resolution and refresh rate.
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This tool can be downloaded from their `SourceForge repository <https://sourceforge.net/projects/qres/>`_.
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+----------------------+----------------------------------------------------+
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| **Field** | **Value** |
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+----------------------+----------------------------------------------------+
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| Command Preparations | Do: ``FullPath\qres.exe /x:1920 /y:1080 /r:60`` |
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| +----------------------------------------------------+
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| | Undo: ``FullPath\qres.exe /x:3840 /y:2160 /r:120`` |
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+----------------------+----------------------------------------------------+
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.. Tip:: You can change your host resolution to match the client resolution automatically using the
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`Nonary/ResolutionAutomation <https://github.com/Nonary/ResolutionAutomation/>`_ project.
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