Fix blank video for vaapi
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@@ -640,7 +640,9 @@ std::optional<sws_t> sws_t::make(int in_width, int in_height, int out_width, int
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}
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void sws_t::load_ram(platf::img_t &img) {
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gl::ctx.BindTexture(GL_TEXTURE_2D, tex[0]);
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loaded_texture = tex[0];
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gl::ctx.BindTexture(GL_TEXTURE_2D, loaded_texture);
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gl::ctx.TexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, img.width, img.height, GL_BGRA, GL_UNSIGNED_BYTE, img.data);
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}
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@@ -12,9 +12,10 @@
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#include "sunshine/platform/common.h"
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#include "sunshine/utility.h"
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#define SUNSHINE_STRINGIFY(x) #x
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#define gl_drain_errors_helper(x) gl::drain_errors("line " SUNSHINE_STRINGIFY(x))
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#define gl_drain_errors gl_drain_errors_helper(__LINE__)
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#define SUNSHINE_STRINGIFY_HELPER(x) #x
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#define SUNSHINE_STRINGIFY(x) SUNSHINE_STRINGIFY_HELPER(x)
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#define gl_drain_errors_helper(x) gl::drain_errors(x)
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#define gl_drain_errors gl_drain_errors_helper(__FILE__ ":" SUNSHINE_STRINGIFY(__LINE__))
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extern "C" int close(int __fd);
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@@ -452,7 +452,7 @@ public:
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fb_fd.el,
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img_width,
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img_height,
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0,
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offset,
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pitch,
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});
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@@ -530,7 +530,6 @@ public:
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}
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int dummy_img(platf::img_t *img) override {
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snapshot(img, 1s, false);
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return 0;
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}
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