move default configs to assets directory
This commit is contained in:
11
.github/workflows/CI.yml
vendored
11
.github/workflows/CI.yml
vendored
@@ -255,12 +255,10 @@ jobs:
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- type: cpack
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- type: cpack
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CMAKE_INSTALL_PREFIX: '/usr'
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CMAKE_INSTALL_PREFIX: '/usr'
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SUNSHINE_ASSETS_DIR: 'local/sunshine/assets'
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SUNSHINE_ASSETS_DIR: 'local/sunshine/assets'
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SUNSHINE_CONFIG_DIR: 'local/sunshine/config'
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EXTRA_ARGS: ''
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EXTRA_ARGS: ''
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- type: appimage
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- type: appimage
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CMAKE_INSTALL_PREFIX: '/usr'
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CMAKE_INSTALL_PREFIX: '/usr'
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SUNSHINE_ASSETS_DIR: 'sunshine.AppImage.config'
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SUNSHINE_ASSETS_DIR: 'sunshine.AppImage.config'
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SUNSHINE_CONFIG_DIR: 'sunshine.AppImage.home'
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EXTRA_ARGS: '-DSUNSHINE_CONFIGURE_APPIMAGE=ON'
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EXTRA_ARGS: '-DSUNSHINE_CONFIGURE_APPIMAGE=ON'
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steps:
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steps:
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@@ -345,7 +343,6 @@ jobs:
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cmake -DCMAKE_BUILD_TYPE=Release \
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cmake -DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_INSTALL_PREFIX=${{ matrix.CMAKE_INSTALL_PREFIX }} \
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-DCMAKE_INSTALL_PREFIX=${{ matrix.CMAKE_INSTALL_PREFIX }} \
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-DSUNSHINE_ASSETS_DIR=${{ matrix.SUNSHINE_ASSETS_DIR }} \
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-DSUNSHINE_ASSETS_DIR=${{ matrix.SUNSHINE_ASSETS_DIR }} \
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-DSUNSHINE_CONFIG_DIR=${{ matrix.SUNSHINE_CONFIG_DIR }} \
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-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
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-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
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-DSUNSHINE_ENABLE_WAYLAND=ON \
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-DSUNSHINE_ENABLE_WAYLAND=ON \
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-DSUNSHINE_ENABLE_X11=ON \
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-DSUNSHINE_ENABLE_X11=ON \
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@@ -383,9 +380,9 @@ jobs:
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# portable home and config
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# portable home and config
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# todo - this is ugly... we should use a custom AppRun script to take care of this
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# todo - this is ugly... we should use a custom AppRun script to take care of this
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mv ./AppDir${{ matrix.CMAKE_INSTALL_PREFIX }}/sunshine.AppImage.* ../artifacts/
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mv ./AppDir${{ matrix.CMAKE_INSTALL_PREFIX }}/sunshine.AppImage.* ../artifacts/
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mkdir -p ../artifacts/${{ matrix.SUNSHINE_CONFIG_DIR }}/.config/sunshine/${{ matrix.SUNSHINE_CONFIG_DIR }}
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mkdir -p ../artifacts/${{ matrix.SUNSHINE_ASSETS_DIR }}/.config/sunshine/${{ matrix.SUNSHINE_ASSETS_DIR }}
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cp ../artifacts/${{ matrix.SUNSHINE_CONFIG_DIR }}/apps.json \
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cp ../artifacts/${{ matrix.SUNSHINE_ASSETS_DIR }}/apps.json \
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../artifacts/${{ matrix.SUNSHINE_CONFIG_DIR }}/.config/sunshine/${{ matrix.SUNSHINE_CONFIG_DIR }}/
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../artifacts/${{ matrix.SUNSHINE_ASSETS_DIR }}/.config/sunshine/${{ matrix.SUNSHINE_ASSETS_DIR }}/
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# variables
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# variables
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DESKTOP_FILE="${DESKTOP_FILE:-sunshine.desktop}"
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DESKTOP_FILE="${DESKTOP_FILE:-sunshine.desktop}"
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@@ -479,7 +476,6 @@ jobs:
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cmake -DCMAKE_BUILD_TYPE=Release \
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cmake -DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DSUNSHINE_ASSETS_DIR=local/sunshine/assets \
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-DSUNSHINE_ASSETS_DIR=local/sunshine/assets \
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-DSUNSHINE_CONFIG_DIR=local/sunshine/config \
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..
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..
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make -j ${nproc}
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make -j ${nproc}
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@@ -770,7 +766,6 @@ jobs:
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cd build
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cd build
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cmake -DCMAKE_BUILD_TYPE=Release \
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cmake -DCMAKE_BUILD_TYPE=Release \
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-DSUNSHINE_ASSETS_DIR=assets \
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-DSUNSHINE_ASSETS_DIR=assets \
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-DSUNSHINE_CONFIG_DIR=config \
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-G "MinGW Makefiles" \
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-G "MinGW Makefiles" \
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..
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..
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mingw32-make -j2
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mingw32-make -j2
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@@ -425,13 +425,8 @@ if(NOT SUNSHINE_ASSETS_DIR)
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set(SUNSHINE_ASSETS_DIR "${CMAKE_CURRENT_BINARY_DIR}/assets")
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set(SUNSHINE_ASSETS_DIR "${CMAKE_CURRENT_BINARY_DIR}/assets")
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endif()
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endif()
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if(NOT SUNSHINE_CONFIG_DIR)
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set(SUNSHINE_CONFIG_DIR "${CMAKE_CURRENT_BINARY_DIR}/config")
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endif()
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if(UNIX AND CMAKE_INSTALL_PREFIX AND NOT ${SUNSHINE_CONFIGURE_APPIMAGE})
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if(UNIX AND CMAKE_INSTALL_PREFIX AND NOT ${SUNSHINE_CONFIGURE_APPIMAGE})
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set(SUNSHINE_ASSETS_DIR "${CMAKE_INSTALL_PREFIX}/${SUNSHINE_ASSETS_DIR}")
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set(SUNSHINE_ASSETS_DIR "${CMAKE_INSTALL_PREFIX}/${SUNSHINE_ASSETS_DIR}")
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set(SUNSHINE_CONFIG_DIR "${CMAKE_INSTALL_PREFIX}/${SUNSHINE_CONFIG_DIR}")
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endif()
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endif()
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list(APPEND CBS_EXTERNAL_LIBRARIES
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list(APPEND CBS_EXTERNAL_LIBRARIES
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@@ -453,7 +448,6 @@ if(NOT WIN32)
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endif()
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endif()
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list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_ASSETS_DIR="${SUNSHINE_ASSETS_DIR}")
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list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_ASSETS_DIR="${SUNSHINE_ASSETS_DIR}")
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list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_CONFIG_DIR="${SUNSHINE_CONFIG_DIR}")
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add_executable(sunshine ${SUNSHINE_TARGET_FILES})
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add_executable(sunshine ${SUNSHINE_TARGET_FILES})
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target_link_libraries(sunshine ${SUNSHINE_EXTERNAL_LIBRARIES} ${EXTRA_LIBS})
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target_link_libraries(sunshine ${SUNSHINE_EXTERNAL_LIBRARIES} ${EXTRA_LIBS})
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target_compile_definitions(sunshine PUBLIC ${SUNSHINE_DEFINITIONS})
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target_compile_definitions(sunshine PUBLIC ${SUNSHINE_DEFINITIONS})
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@@ -504,12 +498,7 @@ if(WIN32) # see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.h
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}" COMPONENT assets)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}" COMPONENT assets)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}" COMPONENT assets)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}" COMPONENT assets)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}" COMPONENT config)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}" COMPONENT config)
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# set(CPACK_NSIS_MUI_HEADERIMAGE "") # TODO: image should be 150x57 bmp
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# set(CPACK_NSIS_MUI_HEADERIMAGE "") # TODO: image should be 150x57 bmp
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set(CPACK_PACKAGE_ICON "${CMAKE_CURRENT_SOURCE_DIR}\\\\sunshine.ico")
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set(CPACK_PACKAGE_ICON "${CMAKE_CURRENT_SOURCE_DIR}\\\\sunshine.ico")
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set(CPACK_NSIS_INSTALLED_ICON_NAME "${PROJECT__DIR}\\\\${PROJECT_EXE}")
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set(CPACK_NSIS_INSTALLED_ICON_NAME "${PROJECT__DIR}\\\\${PROJECT_EXE}")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}") # The name of the directory that will be created in C:/Program files/
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}") # The name of the directory that will be created in C:/Program files/
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@@ -545,12 +534,6 @@ if(WIN32) # see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.h
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set(CPACK_COMPONENT_ASSETS_GROUP "${CMAKE_PROJECT_NAME}")
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set(CPACK_COMPONENT_ASSETS_GROUP "${CMAKE_PROJECT_NAME}")
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set(CPACK_COMPONENT_ASSETS_REQUIRED true)
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set(CPACK_COMPONENT_ASSETS_REQUIRED true)
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# config
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set(CPACK_COMPONENT_CONFIG_DISPLAY_NAME "Config")
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set(CPACK_COMPONENT_CONFIG_DESCRIPTION "Default config and apps.json files.")
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set(CPACK_COMPONENT_CONFIG_GROUP "${CMAKE_PROJECT_NAME}")
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set(CPACK_COMPONENT_CONFIG_REQUIRED true)
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# audio tool
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# audio tool
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set(CPACK_COMPONENT_AUDIO_DISPLAY_NAME "audio-info.exe")
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set(CPACK_COMPONENT_AUDIO_DISPLAY_NAME "audio-info.exe")
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set(CPACK_COMPONENT_AUDIO_DESCRIPTION "CLI tool that allows you to get information about sound devices.")
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set(CPACK_COMPONENT_AUDIO_DESCRIPTION "CLI tool that allows you to get information about sound devices.")
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@@ -578,10 +561,7 @@ if(APPLE AND SUNSHINE_MACOS_PACKAGE) # TODO
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set(INSTALL_RUNTIME_DIR "${prefix}/MacOS")
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set(INSTALL_RUNTIME_DIR "${prefix}/MacOS")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}")
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install(TARGETS sunshine
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install(TARGETS sunshine
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BUNDLE DESTINATION . COMPONENT Runtime
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BUNDLE DESTINATION . COMPONENT Runtime
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@@ -596,17 +576,12 @@ elseif(UNIX)
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install(TARGETS sunshine RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
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install(TARGETS sunshine RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}")
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if(APPLE)
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if(APPLE)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}")
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install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/misc/uninstall_pkg.sh" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/misc/uninstall_pkg.sh" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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else()
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else()
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}")
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install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/85-sunshine.rules" DESTINATION "${CMAKE_INSTALL_LIBDIR}/udev/rules.d")
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install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/85-sunshine.rules" DESTINATION "${CMAKE_INSTALL_LIBDIR}/udev/rules.d")
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine.service" DESTINATION "${CMAKE_INSTALL_LIBDIR}/systemd/user")
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine.service" DESTINATION "${CMAKE_INSTALL_LIBDIR}/systemd/user")
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@@ -35,7 +35,6 @@ build() {
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-D SUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
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-D SUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
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-D CMAKE_INSTALL_PREFIX="/usr" \
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-D CMAKE_INSTALL_PREFIX="/usr" \
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-D SUNSHINE_ASSETS_DIR="share/sunshine/assets" \
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-D SUNSHINE_ASSETS_DIR="share/sunshine/assets" \
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-D SUNSHINE_CONFIG_DIR="share/sunshine/config" \
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-D LIBAVCODEC_INCLUDE_DIR=/usr/include/ffmpeg4.4 \
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-D LIBAVCODEC_INCLUDE_DIR=/usr/include/ffmpeg4.4 \
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-D LIBAVCODEC_LIBRARIES=/usr/lib/ffmpeg4.4/libavcodec.so \
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-D LIBAVCODEC_LIBRARIES=/usr/lib/ffmpeg4.4/libavcodec.so \
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-D LIBAVDEVICE_INCLUDE_DIR=/usr/include/ffmpeg4.4 \
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-D LIBAVDEVICE_INCLUDE_DIR=/usr/include/ffmpeg4.4 \
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@@ -203,7 +203,6 @@ modules:
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- -DCMAKE_INSTALL_PREFIX=/app
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- -DCMAKE_INSTALL_PREFIX=/app
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- -DCMAKE_CUDA_COMPILER=/app/cuda/bin/nvcc
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- -DCMAKE_CUDA_COMPILER=/app/cuda/bin/nvcc
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- -DSUNSHINE_ASSETS_DIR=assets
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- -DSUNSHINE_ASSETS_DIR=assets
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- -DSUNSHINE_CONFIG_DIR=config
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- -DSUNSHINE_EXECUTABLE_PATH=/app/bin/sunshine
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- -DSUNSHINE_EXECUTABLE_PATH=/app/bin/sunshine
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- -DSUNSHINE_ENABLE_WAYLAND=ON
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- -DSUNSHINE_ENABLE_WAYLAND=ON
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- -DSUNSHINE_ENABLE_X11=ON
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- -DSUNSHINE_ENABLE_X11=ON
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@@ -38,8 +38,7 @@ depends_lib port:avahi \
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boost.version 1.76
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boost.version 1.76
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configure.args -DCMAKE_INSTALL_PREFIX=${prefix} \
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configure.args -DCMAKE_INSTALL_PREFIX=${prefix} \
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-DSUNSHINE_ASSETS_DIR=etc/sunshine/assets \
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-DSUNSHINE_ASSETS_DIR=etc/sunshine/assets
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-DSUNSHINE_CONFIG_DIR=etc/sunshine/config
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startupitem.create yes
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startupitem.create yes
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startupitem.executable "${prefix}/bin/{$name}"
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startupitem.executable "${prefix}/bin/{$name}"
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@@ -54,30 +53,6 @@ platform darwin {
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}
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}
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}
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}
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# destroot not required as cmake install directive handles moving files
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# # Rename files in `destroot`
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# post-destroot {
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# file rename ${destroot}${prefix}/etc/${name}/config/sunshine.conf ${destroot}${prefix}/etc/${name}/config/sunshine.conf.sample
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# file rename ${destroot}${prefix}/etc/${name}/config/apps.json ${destroot}${prefix}/etc/${name}/config/apps.json.sample
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# }
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# # Don't overwrite existing preference files
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# post-activate {
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# if {![file exists ${prefix}/etc/${name}/config/sunshine.conf]} {
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# file copy ${destroot}${prefix}/etc/${name}/config/sunshine.conf.sample \
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# ${prefix}/etc/${name}/config/sunshine.conf
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# }
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# if {![file exists ${prefix}/etc/${name}/config/apps.json]} {
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# file copy ${destroot}${prefix}/etc/${name}/config/apps.json.sample \
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# ${prefix}/etc/${name}/config/apps.json
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# }
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# }
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# disabled not overwriting config files... these are the default config files required by Sunshine
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# this did not work with pkg created by macports
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# we should always install the default files and user should start sunshine like "sunshine <path to user config file>"
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# if the file doesn't exist sunshine will copy the default config to that location
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notes-append "Run @PROJECT_NAME@ by executing 'sunshine <path to user config>', e.g. 'sunshine ~/sunshine.conf' "
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notes-append "Run @PROJECT_NAME@ by executing 'sunshine <path to user config>', e.g. 'sunshine ~/sunshine.conf' "
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notes-append "The config file will be created if it doesn't exist."
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notes-append "The config file will be created if it doesn't exist."
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notes-append "It is recommended to set a location for the apps file in the config."
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notes-append "It is recommended to set a location for the apps file in the config."
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@@ -702,7 +702,7 @@ int apply_flags(const char *line) {
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void apply_config(std::unordered_map<std::string, std::string> &&vars) {
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void apply_config(std::unordered_map<std::string, std::string> &&vars) {
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if(!fs::exists(stream.file_apps.c_str())) {
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if(!fs::exists(stream.file_apps.c_str())) {
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fs::copy_file(SUNSHINE_CONFIG_DIR "/apps.json", stream.file_apps);
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fs::copy_file(SUNSHINE_ASSETS_DIR "/apps.json", stream.file_apps);
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}
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}
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for(auto &[name, val] : vars) {
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for(auto &[name, val] : vars) {
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@@ -911,7 +911,7 @@ int parse(int argc, char *argv[]) {
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}
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}
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if(!fs::exists(sunshine.config_file)) {
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if(!fs::exists(sunshine.config_file)) {
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fs::copy_file(SUNSHINE_CONFIG_DIR "/sunshine.conf", sunshine.config_file);
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fs::copy_file(SUNSHINE_ASSETS_DIR "/sunshine.conf", sunshine.config_file);
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}
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}
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auto vars = parse_config(read_file(sunshine.config_file.c_str()));
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auto vars = parse_config(read_file(sunshine.config_file.c_str()));
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