refactored publish.cpp from C code to C++ code
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@@ -245,6 +245,13 @@ void gamepad(input_t &input, int nr, const gamepad_state_t &gamepad_state);
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int alloc_gamepad(input_t &input, int nr);
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void free_gamepad(input_t &input, int nr);
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#define SERVICE_NAME "Sunshine"
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#define SERVICE_TYPE "_nvstream._tcp"
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namespace publish {
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void start();
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}
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[[nodiscard]] std::unique_ptr<deinit_t> init();
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} // namespace platf
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