feat(win/video): support native YUV 4:4:4 encoding (#2533)
This commit is contained in:
@@ -19,7 +19,7 @@ vertex_t generate_fullscreen_triangle_vertex(uint vertex_id, int rotate_texture_
|
||||
output.viewpoint_pos = float4(-1, 3, 0, 1);
|
||||
tex_coord = float2(0, -1);
|
||||
}
|
||||
else if (vertex_id == 2) {
|
||||
else {
|
||||
output.viewpoint_pos = float4(3, -1, 0, 1);
|
||||
tex_coord = float2(2, 1);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user