platform/windows: add optional DwmFlush() call to improve Windows capture
Invoke DwmFlush() before acquiring the next frame to alleviate visual stutter during mouse movement at the cost of constraining the capture rate to the host's monitor refresh. Disabled by default; enable via "dwmflush" boolean configuration parameter.
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@@ -400,7 +400,18 @@
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You can select the video card you want to stream:<br />
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The appropriate values can be found using the following command:<br />
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tools\dxgi-info.exe<br />
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<br />
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</div>
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</div>
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<!--DwmFlush-->
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<div class="mb-3" v-if="platform === 'windows'">
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<label for="dwmflush" class="form-label">DwmFlush</label>
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<select id="dwmflush" class="form-select" v-model="config.dwmflush">
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<option value="disabled">Disabled</option>
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<option value="enabled">Enabled</option>
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</select>
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<div class="form-text">
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Improves capture latency during mouse movement.<br />
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Enabling this may prevent the client's FPS from exceeding the host monitor's active refresh rate.
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</div>
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</div>
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<div class="mb-3" class="config-page" v-if="platform === 'linux'">
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@@ -832,6 +843,7 @@
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this.config.key_rightalt_to_key_win || "disabled";
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this.config.gamepad = this.config.gamepad || "x360";
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this.config.upnp = this.config.upnp || "disabled";
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this.config.dwmflush = this.config.dwmflush || "disabled";
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this.config.min_log_level = this.config.min_log_level || 2;
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this.config.origin_pin_allowed =
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this.config.origin_pin_allowed || "pc";
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