Move shaders to seperate folder in assets

This commit is contained in:
loki
2021-05-08 13:22:04 +02:00
parent 513942c888
commit 13c2da07e8
6 changed files with 32 additions and 31 deletions

View File

@@ -0,0 +1,14 @@
Texture2D image : register(t0);
SamplerState def_sampler : register(s0);
struct PS_INPUT
{
float4 pos : SV_POSITION;
float2 tex : TEXCOORD;
};
float4 main_ps(PS_INPUT frag_in) : SV_Target
{
return image.Sample(def_sampler, frag_in.tex, 0);
}