Ensure it compiles on Linux again
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@@ -139,8 +139,6 @@ int alloc_gamepad(input_t &input, int nr);
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void free_gamepad(input_t &input, int nr);
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[[nodiscard]] std::unique_ptr<deinit_t> init();
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int thread_priority();
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}
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#endif //SUNSHINE_COMMON_H
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