Render cursor on duplicated image

This commit is contained in:
loki
2021-05-06 12:00:39 +02:00
parent 3a0377851d
commit 0232d8027c
6 changed files with 115 additions and 62 deletions

26
assets/ScenePS.hlsl Normal file
View File

@@ -0,0 +1,26 @@
Texture2D image : register(t0);
SamplerState def_sampler : register(s0);
cbuffer ColorMatrix : register(b0) {
float4 color_vec_y;
float4 color_vec_u;
float4 color_vec_v;
};
struct PS_INPUT
{
float4 pos : SV_POSITION;
float2 tex : TEXCOORD;
};
//--------------------------------------------------------------------------------------
// Pixel Shader
//--------------------------------------------------------------------------------------
float4 main_ps(PS_INPUT frag_in) : SV_Target
{
float4 color = image.Sample(def_sampler, frag_in.tex, 0);
clip(color.a < 0.1f ? -1 : 1);
return color;
}