Render cursor on duplicated image

This commit is contained in:
loki
2021-05-06 12:00:39 +02:00
parent 3a0377851d
commit 0232d8027c
6 changed files with 115 additions and 62 deletions
+1 -7
View File
@@ -1,6 +1,3 @@
//--------------------------------------------------------------------------------------
// YCbCrPS2.hlsl
//--------------------------------------------------------------------------------------
Texture2D image : register(t0);
SamplerState def_sampler : register(s0);
@@ -17,10 +14,7 @@ struct PS_INPUT
float2 tex : TEXCOORD;
};
//--------------------------------------------------------------------------------------
// Pixel Shader
//--------------------------------------------------------------------------------------
float PS(PS_INPUT frag_in) : SV_Target
float main_ps(PS_INPUT frag_in) : SV_Target
{
float3 rgb = image.Sample(def_sampler, frag_in.tex, 0).rgb;
float y = dot(color_vec_y.xyz, rgb) + color_vec_y.w;