Make sure to use the desired GPU when probing encoders with virtual display
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@@ -25,6 +25,7 @@
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#include "video.h"
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#include "video.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include "platform/windows/misc.h"
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#include "platform/windows/virtual_display.h"
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#include "platform/windows/virtual_display.h"
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#endif
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#endif
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@@ -322,6 +323,12 @@ int main(int argc, char *argv[]) {
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auto probe_uuid = uuid_util::uuid_t::parse(probe_uuid_str);
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auto probe_uuid = uuid_util::uuid_t::parse(probe_uuid_str);
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auto* probe_guid = (GUID*)(void*)&probe_uuid;
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auto* probe_guid = (GUID*)(void*)&probe_uuid;
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BOOST_LOG(info) << "Creating a temporary virtual display to probe for encoders..."sv;
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if (!config::video.adapter_name.empty()) {
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VDISPLAY::setRenderAdapterByName(platf::from_utf8(config::video.adapter_name));
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}
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VDISPLAY::createVirtualDisplay(
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VDISPLAY::createVirtualDisplay(
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probe_uuid_str.c_str(),
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probe_uuid_str.c_str(),
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"Probe",
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"Probe",
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